Jeson Clarke

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How Video Games Develop Leadership Skills


In the early days of video gaming, players enjoyed relatively simple single-player experiences that only relied on the skill and decisions of the person playing the game. As multiplayer games became more common and games became more complex and intricate, the need for leadership skills started to become apparent in team-based competitive gaming environments.

These days, it's clear that video games can teach leadership qualities and help people to develop and build upon skills they've already acquired. Leadership in gaming is even factored into design and development decisions by gaming companies as they plan out how a game's structure will allow players to interact.

Remaining Calm Under Pressure

One of the most important leadership qualities gaming can teach is the ability to remain calm under pressure. If you're in a leadership position and your squad finds itself in a hectic firefight during a multiplayer shootout, the ability to remain calm is crucial. Through practice and communication, gaming can teach this skill.

Speaking of communication, this factors majorly into how a leader is perceived in a tense situation. If someone on the team makes a mistake and costs the team in competitive play, it can be easy to get upset and even begin berating the team member. A true leader will recognize what went wrong, and instead of getting loud and assigning blame, they will instead chart out a new path to avoid making the same mistakes again.

Delegating Responsibilities and Assigning Roles

Leadership in gaming also means having the ability to delegate responsibilities and roles in a team. Just like in the real world, leaders typically have to decide who is best suited for a particular role or task, and then duties need to be assigned and followed up on.

Many modern multiplayer experiences require intricate teamwork in order to accomplish goals and win, and each member of the team generally serves a specific purpose. As a leader, you can learn to play to each team member's strengths while minimizing their weaknesses by placing people in the right places at the right times.

Author Resource:-

Jeson Clarke writes about games, digital training and FPS aim training. You can find his thoughts at FPS training platform blog.

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